Plurk is really fun for me because that's basically where I hear all the latest going on in SL. Earlier today Rai Blaylock showed us a Christmas tree on XStreet. A $40,000L Christmas tree. Nope, I did not add in extra zeros. $40,000L. $170 USD.
Being curious, I ran out to the store at Sculptie Wonder island to check out this tree. I mean, for $40,000L, it should be a wonderous thing, right? Or maybe - MAYBE - the designer was just drunk when posting that ad on XStreet and the real price of the tree is $400L.
The tree itself? Well, it's nice.
It's big, it's pretty. There are some nice presents underneath. Even the ornaments have a "reflection" of the candles that isn't half bad.
But is it $40,000L worth of pretty? Not by a long shot. The edges of the "skirts" of pine needles [for lack of a better term] are not completely good, and by the time you get to the top of the tree, it's like the creator lost interest and it's basically just a cone. Certainly this is not $40,000L. It couldn't be.
Oh wait. It is. And it's 494 prims!
This is one of those times where I want to IM the designer and ask, "Well honey, do you want to sell it or do you just want to stare at it?"
I'm all for designers charging what they feel is right for their products. I have friends who ask me what I think they should charge because they're unsure. If you go too high for something, there's the chance people will not buy it because they don't think it's worth it. Going too low can sometimes make other shoppers think maybe it's not quality work. But there is a mid-range point that seems to work, and I think designers owe it to themselves to head out to other stores to check out prices on similar items. If you're making something no one else has ever done before in SL [and good luck with that], then sure. You get to set the standard. A Christmas tree? C'mon. Get real.
Will I be getting this tree? Uh...no. But, if I don't end up getting banned from there for writing this post, I might go out and enjoy it sometimes. :)